tessera

My own version of the well known Connect-4 game. Written in C / Allegro, tessera supports games vs a human player or vs the cpu, in 3 difficulty levels, and features raytraced graphics (using POV). The AI algorithm has been developed by Keith Pomakis.

By request of Ms. Eugenia Loli-Queru, the source code of the game is also available.

Click here to download
Click here for the source code

Version: v1.8
Date: 07 April, 2002
Platform: Windows

tessera screenshot