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tessera

Info

Version: v1.8
Date: 07 April, 2002
Platform: Windows

Description

My own version of the well known Connect-4 game. Written in C / Allegro, tessera supports games vs a human player or vs the cpu, in 3 difficulty levels, and features raytraced graphics (using POV). The AI algorithm has been developed by Keith Pomakis.

By request of Ms. Eugenia Loli-Queru, the source code of the game is also available.

Screenshot

Download

Click here to get it
Click here for the source code